RGeometry is a collection of data types such as points, polygons, lines, and segments, and a variety of algorithms for manipulating them. This crate will be of use to you if you've ever wondered if a point is inside a polygon or if a bank is adequately covered by surveillance cameras.
- Does RGeometry support 3D objects?
- Yes, but most of the algorithms are 2D only.
- Can I compile RGeometry to WASM?
- Yes, that is how the interactive examples work.
- Any relation to HGeometry?
- Yes, there is overlap in both developers and key concepts.
Geometry is inherently visual and the quickest way to intuitively understand this library is to see it in action.